The inner workings of the continent of Kycela aren’t well known by most. That’s because for some strange reason, the power of the world’s normal pantheon holds no power there. Most clerics and paladins that venture into Kycela find that their divine powers simply stop working somewhere near the continent’s border, only to return once they step back into the wider world. While there’s no sort of physical or political barrier to enter the Kycelian provinces, most people tend to deal with some variety of religious fear or questioning that keeps them far away. Armies have attempted to invade the small continent several times over the last thousand years, but it’s always proved too difficult to maintain soldier morale and cohesion despite there being nothing much in their way. The strange, anti-divine border makes folks fearful to explore it, that in turns makes folks fearful of dying there and somehow not going to heaven, and as the countries within don’t appear too technologically advanced very few empires have thought it worth the trouble.
Whether due to this strange effect or as some sort of a result from it, this region has its own small pantheon of smaller demigods: elemental spirits reflecting a more primitive worldview. Those beings are currently in a struggle for supremacy, with their niche domains shifting ownership to whichever slays the previous owner. That is not to say that all these smaller deities are evil, and reports do indicate that they seem less powerful than the gods the rest of the world has… at least, for the time being. Likewise their powers do not appear to function outside of their own continent. Foreign characters that succeed at some Knowledge: Religion checks have heard stories of their basic names and domains.
Characters native to Kycela have full access to this sub-pantheon instead of the main one. Divine NPC classes entering here tend to lose all communication with their gods, but can adopt new patrons and domains for the duration of their stay if they match a demigod’s beliefs or domain. PC classes can choose to retain their normal spells and abilities to keep things fun, we just have to say they have some factor that allows them to penetrate that mysterious barrier, and that this factor is a rarity.